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1. The 'Toxin' SMG BPO: request to bring it back - in Feedback/Requests [original thread]
Wasten wrote: CCP Rattati wrote: J4yne C0bb wrote: First of all, thanks for bringing back the suit and mil module BPOs, I've bought quite a few of them over my two characters. However, one of the things I was really looking forward to wa...
- by J4yne C0bb - at 2014.09.27 18:38:00
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2. The 'Toxin' SMG BPO: request to bring it back - in Feedback/Requests [original thread]
CCP Rattati wrote: J4yne C0bb wrote: First of all, thanks for bringing back the suit and mil module BPOs, I've bought quite a few of them over my two characters. However, one of the things I was really looking forward to was getting a 'Toxi...
- by J4yne C0bb - at 2014.09.27 01:58:00
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3. The 'Toxin' SMG BPO: request to bring it back - in Feedback/Requests [original thread]
First of all, thanks for bringing back the suit and mil module BPOs, I've bought quite a few of them over my two characters. However, one of the things I was really looking forward to was getting a 'Toxin' or 'Syndicate' SMG BPO for my heavy alt....
- by J4yne C0bb - at 2014.09.26 23:43:00
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4. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
Devadander wrote: http://youtu.be/_s76GK2vEig?list=UUlbc3XILbKpyQGjsH9pgOgw Logibroman, I need you to watch Moody's NK vids and tell me.... Do the knives really need a polish? Everyone else: Are you trying to use them as a main weapon?..... ...
- by J4yne C0bb - at 2014.07.23 20:16:00
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5. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
Aeon Amadi wrote: CCP Logibro wrote: Alright, so after a little testing I'm going to reduce the knife hit time from 0.3 and 0.55 to 0.2 and 0.45. The animation however is fixed, so it will seem a bit quicker, but the hit markers will indicat...
- by J4yne C0bb - at 2014.07.18 00:48:00
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6. Neutral installations should not give WP - in Feedback/Requests [original thread]
Mad Syringe wrote: Actually I'd give negative wp for destroying neutral battlefield assets! Yeah, this would be the only thing to deter tankers from destroying them, and that's a big maybe. Most tankers are more concerned with their tanks sur...
- by J4yne C0bb - at 2014.02.12 23:26:00
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7. Needle injector only if player "calls for it" - in Feedback/Requests [original thread]
Snail Super wrote: Around May 7, 2013 (Don't remember the Dust version), CCP incorporated a feature that made it so the revive symbol would only show up when the downed merc pressed the call for help button. A mass confusion occurred and people...
- by J4yne C0bb - at 2014.02.11 21:35:00
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8. Systemic Natural Failure % of Equipment - in Feedback/Requests [original thread]
My injectors already fail to pick mercs up a certain percentage of the time, and now you want to intentionally introduce a percentage rate of failure? No. Absof***inglutely not.
- by J4yne C0bb - at 2014.02.08 02:45:00
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9. Request: Leveled battles - in Feedback/Requests [original thread]
Absolon Gainne wrote: Pretty good post; I would personally prefer a system that hard limits gear limits to certain types of battles, but this is a good start. I like this idea a little better, the original idea is a bit ambitious for the amo...
- by J4yne C0bb - at 2013.08.07 00:58:00
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10. SO......NO TROPHIES? O.O - in Feedback/Requests [original thread]
XiBravo wrote: Who gives a fuk about stupid trophies with all the **** poor aiming, frame rate,hit detection, stickey maps, lack of maps, poor balance, etc, etc, etc... I'm with you... I have nothing against trophies, but CCP has more import...
- by J4yne C0bb - at 2013.05.22 03:52:00
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11. [Request]High slot fitted nanite autoinjector (for logis mainly) - in Feedback/Requests [original thread]
Interesting idea, but I would prefer the ability to use my rep tool on myself, as you could do on MAG.
- by J4yne C0bb - at 2013.03.02 20:30:00
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12. Overwhelming new/ casual players possible solution - in Feedback/Requests [original thread]
Red Dot 24601-HA wrote: The skills and loadouts take a lot of reading and thinking and customizing, and tweaking, and retweaking...I love it personally! However I have had several friends that just couldn't get into the game because of complexi...
- by J4yne C0bb - at 2013.03.01 02:09:00
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13. BAN TANKS on ambush maps and limit vehivles on all maps to 3 per side at a time. - in Feedback/Requests [original thread]
I don't care if there are tanks in Ambush... I'd just like to see a separate Ambush map that is infantry only. I play Logi, and I'm more interested in squad vs. squad games. I view Ambush as practice for Skirmish matches, and it becomes difficult ...
- by J4yne C0bb - at 2013.02.21 12:20:00
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